Friday, November 2, 2012

Guild Wars 2 is Bleeding Out

     There will be no more Orichalcum map updates.  Guild Wars 2 is bleeding out and I'm going to continue transferring to whatever the most populous servers are until I decide to quit the game, which will undoubtedly be very soon.  I've already had Steam fired up, and League of Legends patching, looking for a new game (looking forward to the new Hitman).

     Guild Wars 2 is likely the last MMO I'll ever play.  I feel like MMOs are a genre that is going to die because companies no longer make the time investment feel like it pays off.  They get bogged down in the details of how they're going to milk every last penny out of you through micro-transactions and they forget that they've got to give you something to look forward to to continue playing.   I don't mind spending money but Its really all simple economics.  I expect that for the consumption of entertainment my 1st dollar and my 500th dollar should yield the same utility, if they're encouraging me to spend that 500th dollar.  I didn't spend a fortune on Guild Wars 2, but I probably spent more than most. (maybe $150? I didn't really keep track.)

     What is the build-up in Guild Wars 2?  What is the objective?  Why am I farming?  What good are achievement points?  What am I supposed to be looking forward to?  I feel like this game is an "asian grinder" MMO in disguise.  Grinding isn't a big deal.  I'll farm and grind all day if there is a point... but in asian grinder MMOs the point is the grind... which isn't fun.  In Guild Wars 2 I see no point in continuing... which leaves nothing but the grind.

     None of the issues I have with the game have been addressed, and there has been nothing from Arena Net communicating a direction.  In fact in today's patch, instead of fixing broken class mechanics in WvW they remove orbs from the game completely.  I can't help but be reminded of when Warhammer Online removed Fortresses from the game because they couldn't keep their terrible game engine alive when tons of players actually laid siege to it.  A-net could at least tell us what they're working on and communicate a vision.

     Whatever I'm over it.  Back to fun games.

No comments:

Post a Comment